Full name

Matthias Riegler


Environment Artist




I graduated from a school for electronics and computing when I decided to change direction. Video Games have been my favourite pastime for a while so that became my new goal.
That's how I came to study Interactive Animation in Vienna, which is essentially a game art degree.

After graduating as BA and working on a number of personal projects I landed a job as Environment Artist at Splash Damage. I'm currently working with them on the Gears Franchise.


Environment Artist

Splash Damage

London, UK · 01.02.2017 – Present

Associate Environment Artist

Splash Damage

London, UK · 12.07.2016 – 31.01.2017

World Building, Gears Franchise


BA, Interactive Animation

SAE Institute

Vienna · November 2014 – Present

Diploma, Interactive Animation

SAE Institute

Vienna · October 2013 – October 2014

Higher School Certificate / Matura

HTBLuVA / Federal Higher Technical Institute

Pinkafeld · September 2006 – July 2012

Electronics, Computing and Automation Technologies
Programming C, C++, Web(PHP, HTML, MySQL)


PBR, Unreal Engine 4, World Building


Photoshop, Maya, ZBrush, Substance Painter/Designer, Unreal Engine 4