I graduated from a school for electronics and computing when I decided to change direction. Video Games have been my favourite pastime for a while so that became my new goal.
That's how I came to study Interactive Animation in Vienna, which is essentially a game art degree.
After graduating as BA and working on a number of personal projects I landed a job as Environment Artist at Splash Damage. I'm currently working with them on the Gears Franchise.
Associate Environment Artist
World Building, Gears Franchise
BA, Interactive Animation
Diploma, Interactive Animation
Higher School Certificate / Matura
HTBLuVA / Federal Higher Technical Institute
Electronics, Computing and Automation Technologies
Programming C, C++, Web(PHP, HTML, MySQL)
PBR, Unreal Engine 4, World Building
Photoshop, Maya, ZBrush, Substance Painter/Designer, Unreal Engine 4